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View Poll Results: Is this game good?
Yes 9 100.00%
No 0 0%
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Old 07-12-2010, 02:45 PM   #21
mockingbird
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hmmm I know that its a dead argument, but I'm interested.

I don't think that characters having a little bit of better dialogue makes it "Deep" wohoo, Luke's a little more crazy in ToT and Selena is a little more of a jerk. That's about all I see "deeper" about the dialogue.

On the other hand, AP has some of what I would consider "deeper" content. More crops, windmills and watermills, and the inclusion of wind in the game. Having two kids is cool and more clothes options. I don't think these things somehow make a game bad.

And I don't think that ToT having a little bit of better dialogue makes it the better game. Farming>social, eh?

The only things better in ToT, in my opinion, is this:
1) Quicker time
2) Better music
3) Not as laggy
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Old 07-12-2010, 06:55 PM   #22
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Don't forget, the fishing and mining is better in TOT. As is the tool system and variety of areas. And this is just personal preference, but TOT has a top hat. AP doesn't. Automatic fail.

And the farming isn't better on AP, considering how it takes up about... .2% of the entire day. You can literally finish all your farmwork in two in-game hours or less. In older games such as SNES, 64, BTN, FOMT, etc it can take up your entire day. Even in TOT, it takes up about half of the day by the time you have a max barn, coop and fill your entire field with crops. AP's whole point was to leave more time so that you CAN be social, which is kind of ironic considering what happened to the characters. Mmm... really the only way you can eat up the massive amount of time given to you is to mine and even then I can get to the bottom of like... two mine in one day if I seriously wanted to. @_@; Haha...
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Old 07-13-2010, 08:00 AM   #23
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Fishing- Better in ToT? o_O How? Its about the same, in my opinion
Mining- I like mining in AP more, its more difficult. In real life, you would have to pay for refining. And I doubt there are sparkles on wonderfuls that tell you what they are going to become
Tool System- Once again, I like this more in AP, except for the watering can. kinda weird.
Farming- Yes, it doesn't take up much time of the day. But how is that farming's fault? Its all in the length of the day. In real life time, it doesn't take any less time than it does in ToT. You're trying to throw the length of day on everything to call it bad.

So, what I think you should actually say is that "I don't like Animal Parade because the days are absurdly too long" and leave it at that. Although I don't like the long days, it doesn't ruin the game for me
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Old 07-13-2010, 09:28 AM   #24
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The fishing freezes time when you use it, and the tool system once more throws it off. In TOT you can just level up your rod to catch whatever fish but in AP you have to upgrade it too. Therefore, I thought fishing was better there.

Mining was less obnoxious with the sickness and tired gas. It was also genuinely harder getting lower in floors to get the rarer materials. The fact AP makes some of the ores rather rare and then make it even more rare for you to get a proper material is annoying but nothing that can't be averted via save scumming. :/

TOT's tool system is very much akin to 64. The more you use your tools the better you get. That makes sense, does it not? Then if you use better materials then you use less stamina, again makes a lot of sense. It works backwards in AP. The better the material the better job you can do and then you had to make your skill higher to even be able to DO the better job in the first place. Combined with the fact that gathering materials is mostly by chance... I don't personally like it. If you do, meh. Tis your opinion.

And yes, in real life farming takes all day long and requires the man power of more then just one little farmer. It machines, entire staffs, etc. We know Harvest Moon is NOTHING like a farming sim. In fact if I wanted one I'd rather play the Maxis farming sim that came around first. ^_^;

But, the thing is with the farming when it takes 0.2% of the day in AP and 50% in TOT you lose... balance. Which is one of the biggest peeves I generally have. There is pretty much none there. What use to be a farming game turned into some... social sim with farming attached. While in TOT you had to plan and balance out your schedule and think ahead to get the most out of the game. You couldn't DO everything, and that meant difficulty as I am well aware people don't usually like in their harvest moon games looking at the complaint of the sun/water system. But... I do like the added difficulty and planning. The excess of time just completely throws off the balance.
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Old 07-13-2010, 12:30 PM   #25
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Fishing in AP is actually the quickest way to get through the day, since its ten minutes per every toss.

Since when is using tools more make you get better? I don't think that better fish will magically come to you if you've fished more there or you can suddenly till 9 square feet of ground by hitting the ground with a hoe :/ Nothing really is all that realistic to start with. And I like the fact that you have to upgrade your tools to use the power, its a little bit of more work, so it gives me something to do. But this part of the argument is just opinion, so yeah

Ok, 0.2% is just a little bit of an exaggeration. It usually takes me about an hour and a half, while in ToT it would take maybe 5 hours. I understand that you really prefer farming over social, but generally the audience holds a tight grip on the social aspect of the game (let's not get into details on this, we already did that back on 'Harvest Moon Love') So it makes sense. But, the time never says "The first two hours of your day are for farming, and everything else is social" That's just the way the length of time falls.Just because you aren't farming doesn't mean you're talking to people the rest of the day. You can do about everything in an AP day: Farm, ranch, talk, fish, mine, shop... I think this is the reason they made the days long, so you can do a little of everything.(Although alot of people might spend a little too much on social) But, if you like only being able to do a couple of things, fine. I personally wish that there was a time frame between ToT and AP. ToT is a little on the short side, but AP is just a little too much...

Although I do notice something. you say that you like realistic- you can't do everything in a day, sun/water system... yet you don't like the mining because its up to chance. Well, that would be realistic. The more work you do, the better your chance. That's life
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Old 07-13-2010, 03:46 PM   #26
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I never got into it, and for me it's...meh...
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Old 07-13-2010, 09:10 PM   #27
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You throw the line out farther when it comes to fishing and your chances of getting better fish. @_@ It's... the same way in both games. But when it comes to skills, yes you get better through practice. If you had a paintbrush and practiced for years chances are your still better with a bad paintbrush then somebody with the best paintbrush in the world who decided to pick up painting out of the blue. It would be easier for the other painter if they had the better brush, but they can manage by working harder.

A little bit of everything... it's more of do a little bit of farming and then do whatever the hell you want for an hour. Be it fishing, mining, socializing, etc. Basically, time did not need to be that long, plus have time stop indoors, AND when your using tools. It's just overkill. @_@; But some people are slow at these games... maybe that's what this game was intended for.

The mining as I have mentioned isn't really up to luck unless you want it to be. You can as I have said earlier save scum. It's about as lucky to get a good ore from mining deep down in TOT as it is to get it refined, only save scumming isn't going to do anything for you in TOT. Thus making TOT the harder game to mine in.
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Old 07-19-2010, 09:36 AM   #28
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Quote:
Originally Posted by Lexy View Post
You throw the line out farther when it comes to fishing and your chances of getting better fish. @_@ It's... the same way in both games. But when it comes to skills, yes you get better through practice. If you had a paintbrush and practiced for years chances are your still better with a bad paintbrush then somebody with the best paintbrush in the world who decided to pick up painting out of the blue. It would be easier for the other painter if they had the better brush, but they can manage by working harder.

A little bit of everything... it's more of do a little bit of farming and then do whatever the hell you want for an hour. Be it fishing, mining, socializing, etc. Basically, time did not need to be that long, plus have time stop indoors, AND when your using tools. It's just overkill. @_@; But some people are slow at these games... maybe that's what this game was intended for.

The mining as I have mentioned isn't really up to luck unless you want it to be. You can as I have said earlier save scum. It's about as lucky to get a good ore from mining deep down in TOT as it is to get it refined, only save scumming isn't going to do anything for you in TOT. Thus making TOT the harder game to mine in.
Painting is one thing, fishing is another. It's like comparing apples to oranges. Throwing the rod out a little farther won't do you much good in real life. Now, in an upgraded rod, let's say that you can install a device on your rod that attracts fish, somehow. That would make since.

As I said, it gives you the ability to do everything, not that you have to. As an example, I said people will usually spend the rest of the day talking, which is pretty boring. Although, I do think that your theory for the long time is plausible. I only argue on the things I don't agree on

Well, if people abuse the system, that's their own fault. It wastes a bunch of time, and its just plain... lame. If you don't try to play around it, its the same. I doubt that you save scum, so why should it matter?
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Old 07-19-2010, 09:45 AM   #29
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Your missing the point. The more you practice a skill, the better you get. The same applies to fishing. If you gave me a fancy fishing rod I couldn't catch ANYTHING. Give an expert a novice rod and he would be catching things a LOT better then me because he has experience. Sure, throwing the rod further out doesn't matter IRL, but in HM land it's the same way in TOT AND AP.

Trying to do several things instead of dedicating to one task hardly seems efficient but, whatever. I just wish I could spend some more time actually farming in this game like I can in TOT.

I don't save scum, but if it was something like me getting 20 rare ores you better bet I'm gonna save scum if I don't get a single one. Of course in TOT even if I found 20 rare ores I'll be stuck looking until I find one with sparklies. xD And, I am sure most people would be the same way.
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Old 07-19-2010, 10:03 AM   #30
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Yeah, thats the problem. Its the SAME in ToT and AP. So that proves nothing for the argument for ToT.

Given the amount of time given in AP, there is no problem with "dedicating" yourself with multiple tasks. If you feel like you just want to do one thing a day, that's just your opinion, it doesn't make the game better.

I admit that the difficulty of rare ores is a little overboard in the game, but if you can't deal with the difficulty, then you just don't like the challenge.
From what I remember in ToT, it doesn't take twenty ores to find a sparklie. Therefore AP mining is harder in that aspect. It only becomes easier when you save scum
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